Languages
PHP 8+, JavaScript (vanilla, Vue 3), Python, Lua, Bash
Developer • Builder • System Designer
I build websites, Minecraft systems, hosting tools, and the stuff behind the scenes that makes projects feel polished. A lot of my current work is focused on PixelRaid Hosting, custom server flows, Discord automation, and making communities feel more complete from the first click to the first join.
I’m a web developer just as much as I’m a server builder. I care about clean design, solid backend logic, smart automation, and making products feel custom instead of thrown together.
Tech Stack
A quick view of the tools, languages, and platforms I build with most.
PHP 8+, JavaScript (vanilla, Vue 3), Python, Lua, Bash
Symfony 7, Vue.js, Electron, Express, Vuetify, Node.js, CodeIgniter 4
HTML, CSS, Sass, Bootstrap
MySQL, PostgreSQL, SQLite, Redis, RabbitMQ
PHPStorm, Visual Studio Code, Postman, Playwright, npm, yarn
Linux, Docker, Nginx, WebSockets, CI/CD, Cloudflare, Sentry
Arduino, Raspberry Pi
Debian, Ubuntu
I build hosting-side flows, billing experiences, game panel ideas, automation, and the tools that make a platform feel more complete.
I design and ship websites, branded pages, panel concepts, and customer-facing experiences that feel cleaner and more intentional.
I still build server-side systems too, from network structure and plugins to player-facing polish and smoother progression across projects.
The main thing I’m focused on right now. This is where a lot of my work goes into billing improvements, websites, auth, support flows, hosting systems, automation, game panel ideas, and all the details that make a platform feel polished.
A Minecraft network project where I put a lot of the same polish into branding, server feel, structure, community setup, and making the whole experience look better than the average server.
Landing pages, dashboards, branded layouts, responsive UI, and visual polish that makes projects feel custom.
APIs, auth flows, billing logic, automation scripts, server management, and the practical systems behind the scenes.
Provisioning ideas, panel improvements, domain flows, backups, reverse proxies, and improving the overall product feel.
Paper, Velocity, plugin setups, network structure, join flow, and making gameplay environments feel better put together.
Bots, support systems, chat tools, server utilities, and quality-of-life features that help communities run better.
I care about the details: naming, clarity, onboarding, visual direction, and whether the end result feels worth using.
Most of what I’m building or improving usually connects back to one of these.